GSO003 Problem 2
Problem Statement
Magnetic Levitation Coaster Simulation and Slide Speed
Problem Statement
A new amusement park attraction is being designed: a "linear coaster" that slides down a straight slope, with magnetic levitation technology eliminating all friction between the car and the track.
Air resistance is negligible. It is theoretically known that the acceleration a (rate of speed increase per second) of the car sliding down is proportional to the slope height h and inversely proportional to the slope length L. That is, with some unknown proportionality constant k:
a=k×LhThe design team performed a preliminary test using computer simulation.
A test slope of length L0 and height h0 was built in the simulation space, and the car was released from rest at the top. The measured acceleration was a0.
Based on this result, a full-scale slope of length L1 and height h1 was designed. When the car is released from rest at the top of the full-scale slope, find the speed v of the car at time T after release.
Constraints
- L0=5.0 m
- h0=2.0 m
- a0=3.92 m/s2
- L1=50.0 m
- h1=15.0 m
- T=4.0 s
Input Format
Find the speed v [m/s] and give the answer as a positive integer equal to the value multiplied by 100.
Solution
Finding the Proportionality Constant from Simulation Data
Substituting the test data L0=5.0, h0=2.0, a0=3.92:
3.92=k×5.02.0=k×0.4 k=0.43.92=9.8 m/s2Acceleration on the Full-Scale Slope
a1=9.8×50.015.0=9.8×0.3=2.94 m/s2Speed at Time T
Starting from rest (initial speed =0):
v=a1×T=2.94×4.0=11.76 m/s(Note: Distance traveled in 4.0 s is 21×2.94×16=23.52m, which is less than 50.0m, confirming the car is still on the slope.)
11.76×100=1176Answer: 1176